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Skins Enemy tab

Summary

The skins enemy tab allows setting to bars to be displayed in the enemy frame.

By default the enemy frame is only shown during combat

Aura Options

Enemy aura options allows showing buffs and debuffs on enemy frames.
Note: The unit id's available for these units do not always receive events required for showing buffs and debuffs, as a result the frames need to be consistently checked and for this reason it is recommended to leave these settings turned off unless necessary.

Enemy frame

  • Buffs - Show buffs applied to bars in the Enemy frame.
    • Self cast only - Restrict shown buffs to those cast by yourself.
  • Debuffs - Show debuffs applied to bars in the Enemy frame.
    • Self cast only - Restrict shown debuffs to those cast by yourself.

Player frames

  • Buffs - Show buffs applied to bars in the Enemy frame.
    • Self cast only - Restrict shown buffs to those cast by yourself.
  • Debuffs - Show debuffs applied to bars in the Enemy frame.
    • Self cast only - Restrict shown debuffs to those cast by yourself.

Player Targets Options

Show enemy bars for player targets, this can be in the enemy frame or next to the player frame.

  • Target - Include an enemy bar for the healers target.
    • When out of combat - Set the conditions for showing a bar or to always hide.
    • When entering combat - Set the conditions for showing a bar.
    • Use frame - Select to use the enemy frame or the same frame as the players bar.
  • Private List targets - Include enemy bars for all members on the healers Private list.
    • When out of combat - Set the conditions for showing a bar or to always hide.
    • When entering combat - Set the conditions for showing a bar.
    • Use frame - Select to use the enemy frame or the same frame as the players bar.
  • Tank targets - Include enemy bars for all tanks.
    • When out of combat - Set the conditions for showing a bar or to always hide.
    • When entering combat - Set the conditions for showing a bar.
    • Use frame - Select to use the enemy frame or the same frame as the players bar.
  • Group targets - Include enemy bars for all group members.
    • When out of combat - Set the conditions for showing a bar or to always hide.
    • When entering combat - Set the conditions for showing a bar.
    • Use frame - Select to use the enemy frame or the same frame as the players bar.
  • Raid targets - Include enemy bars for all raid members.
    • When out of combat - Set the conditions for showing a bar or to always hide.
    • When entering combat - Set the conditions for showing a bar.
    • Use frame - Select to use the enemy frame or the same frame as the players bar.
  • Player target size - The percentage of the players bar width to be used by the enemy bar.
    • Note: This only applies when Use frame is set to Players frame.
  • Player target always uses enemy frame colours - Maintain enemy frame colours.
    • Note: This only applies when Use frame is set to Players frame.

Enemy Units Options

Show enemy bars based on enemy unit id's, this are always shown in the enemy frame.

  • Arena opponents - Include enemy bars for opponents in an arena.
    • Including Pets - Also include opponents pets.
    • When out of combat - Set the conditions for showing a bar or to always hide.
    • When entering combat - Set the conditions for showing a bar.
  • Focus - Include focus as an enemy bar.
    • When out of combat - Set the conditions for showing a bar or to always hide.
    • When entering combat - Set the conditions for showing a bar.
  • Number of Bosses - Maximum number of bars to show for bosses
    • Show when exists - On entering combat only show bars for bosses that exist.

Target of Target Options

Show the target of the enemies target in the enemy frame and/or the player frames.

Enemy frame

  • Show enemy target - Show the target of target for all enemies in the enemy frame.
  • Enemy target size - Width of the target bar relative to the enemy bar.

Player frames

  • Show enemy target - Show the target of target for all enemies in the player frames.
  • Enemy target size - Width of the target of target bar relative to the target bar.
  • Player target of target always uses enemy frame colours - Maintain enemy frame colours.