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HealBot bar states

Summary

Healbot bars can have up to 3 different spells assigned for each combo, an example of a combo is Shift+Left click
On the spells tab at the top, the state can be selected in the Set spells for dropdown

Originally there was only 2 states and generally this was the state of the UI, for example the bars are always enabled in combat
Enemy is a little different in that it's as enabled bar on a hostile target

The following is a description of the different states

Enabled

Dropdown option Enabled bars at all times
A bar is enabled if

  • In combat
  • Out of Combat and Health is below the Alert Level - Out of Combat setting on the Skins Healing tab
  • Out of Combat and a buff is required
  • Out of Combat and a debuff exists
When health is above the Alert Level - In Combat setting on the Skins Healing tab, the bar is enabled but can have an opacity that gives the impression it is disabled.

Disabled

Dropdown option Disabled bars when out of combat
A bar is disabled if

  • Out of combat
  • Health is above the Alert Level - Out of Combat setting on the Skins Healing tab
  • No buff is required
  • No debuffs exist
  • Always use enabled is not set on the Spells tab

Enemy

Dropdown option Enemy bars at all times
A bar is an enemy if

  • The target is hostile